

Examples include Air Force Delta, the Sidewinder series (released in the west as Bogey Dead 6 and Lethal Skies) and more recently, H.A.W.X.
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And other OutRun imitators in the arcades included Taito's Top Speed (also known as Full Throttle) and Jaleco's Big Run. Other Space Harrier derivatives included Rocket Ranger, Cosmic Epsilon, Attack Animal Gakuen, Jimmu Densho Yaksa and the second level of Savage. Square's still earlier King's Knight borrows a lot of elements from Konami's MSX game Knightmare. Square's 3D NES games The 3-D Battles of WorldRunner and Rad Racer were clones/imitations of Sega's Space Harrier and OutRun, respectively.Even point buy RTS games can be said to have actual combat based off these two. The Real-Time Strategy Genre that doesn't fall under the Point Buy System is either " Command & Conquer Style" or "StarCraft Style".

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Mobile games with an allegedly free freemium model exist within an ecosystem of copied features, including the stamina system and social features of Facebook games popularized by companies like Zynga, the Gotta Catch Them All, Mon and Evolution Power-Up aspects of Shin Megami Tensei and Pokémon, MMORPG-inspired features from World of Warcraft, and the cost/power/defense stats and mechanics of collectible card games.Nobody's sure whether Q*bert, Zaxxon or Ant Attack got there first ( Ant Attack might have been the first to actually use the word "isometric"), but what people are certainly sure of is that Knight Lore is the one that blew it apart into the behemoth it became, inspiring a slew of similar games from the crud ( Molecule Man, Return of R2) to the self-recycling ( Alien 8, Pentagram) to the sublime ( Head over Heels, Get Dexter) to the just plain weird ( Movie, Sweevo's World). Started as just a one-off thing for some classic games approaching ten years old ( Serious Sam and Call of Duty were among the first note the latter also serving as a nice solution for the fact that until then the first game had been an obscure PC-exclusive game in a series which had a fanbase that had since shifted to primarily compose of console players), but now anything and everything that wasn't made for the Xbox 360 and PlayStation 3 is getting an HD remake for those consoles. " HD remakes" of games are suddenly all the rage.Occupying somewhere around So Bad, It's Good or unplayable depending on the cheesiness of the invariably low production values, the genre has only managed to live on in the form of the Visual Novel, and there often only thanks to overlap with adult games. While it was also used to add cutscenes to existing genres, nearly all early CD titles consisted of immensely similar crosses between a B-Movie and a Choose Your Own Adventure book. While it had existed in more basic form using analog video controlled by a computer (I.E.: Dragon's Lair,) it wasn't until the fully digital Cinepak-based CD-ROM format that it became practical as a consumer format. The Full Motion Video "Interactive Movie" genre.The use of parkour as a way of getting around, originally used in Prince of Persia: The Sands of Time and later popularized by Assassin's Creed, has been used in several games since, like Mirror's Edge, inFAMOUS, Brink!, Watch_Dogs, etc.Shooter games in which you must Take Cover! constantly, as opposed to the Run and Guns of yesteryear.

Vehicular sections in games where walking is the standard way of moving around.Simon Says minigames, popularized by Shenmue's QTEs, they've been mashifying games ever since.Max Payne was probably the first video game to make use of it, and inevitably more followed. Bullet Time (usually done by slowing down everything, possibly while keeping the player's Digital Avatar moving at the same speed).Stealth levels, after the success of Metal Gear Solid.Cel Shading, after SEGA popularized it with Jet Set Radio, though it had been featured in Fear Effect for the PlayStation one year earlier.the ability to pick up and move objects remotely), possibly due to the gravity gun from Half-Life 2. Certain technologies and gameplay features became popular in video games as tacked on features for brief periods:.Yahtzee, Zero Punctuation note Bayonetta is actually a Spiritual Successor to Devil May Cry.
